POCKET EXPERIMENT / 391

Prism Dice

Roll the prism die onto the green seals showing 2, then 4, then 6 within thirty rolls.

How to play · rules and tactics

Roll the prism die onto the green seals showing 2, then 4, then 6 within thirty rolls. A seal registers only when the die’s top face matches its number. Opposite faces sum to seven, so each direction changes the top differently; the HUD previews all four next faces. Blue pads admit only an even top face. Gold prisms twist the die a quarter-turn after arrival without changing its top, changing subsequent rolls. The four dark blocks around the center are walls. Twist rotates the die in place for one roll, while arrows roll one square. Read the preview and plan the next seal rather than guessing a random die result. Keyboard: Tab and Enter/Space operate buttons; R restarts.